Your grandmother was a wartime codebreaker. She left you one last puzzle.
Peg Ashworth spent the war breaking codes at Hollin Park and never said a word about it. Now she's gone, and her house is yours to clear out. She knew you'd come. Notes in her handwriting, locked drawers and old photographs lead from the kitchen to the attic, and to something she hid there. At the end of the trail, the choice of what to do with it is yours.
Ages are a suggestion, not a rule. Gentle, with themes of loss.
No. The games are built for a mouse and a bigger screen, so they only run on a desktop or laptop.
No. The games run in your browser. There's nothing to download.
Every puzzle has hints that start gentle and get clearer. Use as many or as few as you like.
Yes. One person drives the mouse and everyone else gathers round the screen and argues about the clues. One purchase covers everyone in the room. Playing apart? Share your screen on a video call.
No. There's no countdown and your access doesn't run out. Play in one sitting or over several evenings.
You log in with a code we email you, with no password. That's how we keep your games and times together.